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[AAA / Indie] C# Game Developer -> 5+ Years -> VR, AI, Networking, UI

Discussion in 'Commercial: Job Seeking' started by sootie8, Jun 19, 2017.

  1. sootie8

    sootie8

    Joined:
    Mar 25, 2014
    Posts:
    228
    My name is Jordan Carter. I have been working in Unity on both freelance and end to end development projects for over 5 years. I have worked both 3D and 2D games, on desktop, mobile and console.

    I create clear, concise and well documented code. I've have previous as a senior engineer and as a co-project manager on past full time projects.

    I have deep knowledge of AI, VR, Serialization, Cross Platform Controls, Pathfinding, Networking within Unity and web service programming(nodeJS and SQL). I extensive experience working with game designers to take concept mechanics and develop them into fully implemented mechanics in-game.

    I am available for both freelance and full time projects.

    Contact info:
    Skype: jordanccarter
    Email: jordanc.carter(a_t)gmail.com
    Or you can PM on here.

    Below is a snapshot of my portfolio.

    Project Discord.



    AI and player management built using both Flow Canvas and Behaviour designer

    [​IMG]

    [​IMG]

    Scene Management Custom Editor Tooling

    [​IMG]

    Custom Editor tool for designers to link model information directly into Max/Autodesk Vault.

    [​IMG]


    VR Flight Demo



    Radar, Custom Flight Mechanics, VR UI implementation.

    [​IMG]

    Custom Dynamic Real-time Cloud Generation (using 3D perlin noise)

    [​IMG]
     
    Last edited: Jun 19, 2017
  2. sootie8

    sootie8

    Joined:
    Mar 25, 2014
    Posts:
    228