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Car gets very heavy and becomes slow once it touches ground

Discussion in 'Physics' started by tulloch100, Aug 12, 2017.

  1. tulloch100

    tulloch100

    Joined:
    Apr 27, 2017
    Posts:
    41
    Hi

    im trying to create car movment for my game and iv tested it out on a flat plane what the car accelerates fast but then what I transfer over to my game and the track i have it becomes very slow I have no idea why. Im trying to work out if iv set something in the inspector wrong for the track mesh.

    This is whats on the track inspector
    [​IMG]

    These are my wheel coliders
    [​IMG]

    Video of my problem
     
  2. BoogieD

    BoogieD

    Joined:
    Jun 8, 2016
    Posts:
    48
    I looks OK but are you sure the box collider is not dragging on the floor?
    Your spring setting may need to be stiffer too.