Search Unity

  1. We've closed the job boards. If you're looking for work, or looking to hire check out Unity Connect. You can see more information here.
    Dismiss Notice
  2. We're running great holiday deals on subscriptions, swag and Asset Store packages! Take a peek at this blog for more information!
    Dismiss Notice
  3. Check out our Unite Austin 2017 YouTube playlist to catch up on what you missed. More videos coming soon.
    Dismiss Notice
  4. Unity 2017.2 is now released.
    Dismiss Notice
  5. The Unity Gear Store is here to help you look great at your next meetup, user group or conference. With all new Unity apparel, stickers and more!
    Dismiss Notice
  6. Introducing the Unity Essentials Packs! Find out more.
    Dismiss Notice
  7. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice
  8. Unity 2017.3 beta is now available for download.
    Dismiss Notice

How to make simple 2D cutscenes?

Discussion in 'Editor & General Support' started by aidinz, Jun 19, 2017.

  1. aidinz


    Apr 17, 2016

    I'm porting a game from Flash and it has some basic animations, like characters moving and change sprites but it has to accurately sync with the pre-made audio I have so I don't think I can code it with tweens via just code, like without an visual editor.

    I was wondering what would you suggest. I'm even thinking about rendering it to video and playing back in Unity but game is pixel art I either have to make very big files or it will show artifacts.

    Animation files are in SWC format, any way I can play them back correctly?